Freelance
I started mentoring in 2024 and genuinely enjoy helping less experienced developers who feel stuck in their journey. I support them by assisting with concrete tasks, sharing professional insights, and teaching best practices used in real production environments. Some of my mentoring achievements include: - Mentoring students at Epitech for their gaming school project. - Helping build clean, decoupled UI systems to drive gameplay sequences - Designing animation sequence systems inspired by the entertainment industry - Implementing smooth, console-style (PS3-like) menus - Preparing students for game industry interviews, especially in C++ and Unreal Engine - Developing phone and conversation systems with branching choices using Data Assets and Data Tables, clean UI, and reusable widgets - Assisting with FPS gameplay, including inventory and ammo systems, and fixing interaction logic - Debugging and improving existing inventory and interaction systems - Helping clients integrate and adapt multiple Unreal Engine plugins together Implementing UI systems following best practices, based on clear Figma designs and scalable UMG setups - Supporting a skateboard game project by designing component-based systems, clean UI, intuitive gamepad-driven combo inputs, and a scoring system https://www.codementor.io/@yoanrock https://mentorcruise.com/mentor/yoanrock/ https://youtu.be/4w0PWcRwyOc?si=Fr-1QiySWqdo8Ovn&t=6678