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Developer & Publisher

We PublishGames That Last.

VGS is a studio and a publisher. We partner with independent developers to fund, localize, and support their games for the long haul, the same way we back our own. If you are building something great, we want to hear about it.

Why VGS

Built by Developers, for Developers

We are developers first, so we publish the way we would want to be published. Creative control stays with you. Terms stay fair. And the support does not stop the day you launch.

What We Bring

More Than a Logo on Your Splash Screen

Funding & Co-Development

We invest in the games we believe in, and our senior team can step in on engineering, design, and production whenever you want the extra hands.

27-Language Localization

We localize your game and its store presence into 27 languages, opening every major market without you hiring a single translator.

Long-Term Live-Ops

Launch is the start line, not the finish. We keep your game updated, supported, and growing for years, with the platform and community to back it.

How It Works

From Pitch to Launch

01

Pitch us

Send us your game: a build, a vision deck, or a great prototype. A developer plays every submission, not a form.

02

We partner

If it is a fit, we shape a deal around your game, anywhere from funding to full co-development.

03

We ship, then support

We launch together and keep going: updates, localization, and live-ops for years after release.

In Good Company

ASTRAL, Published with GURACORP

Our first published title, a fast, old-school sci-fi FPS built with GURACORP, is in Early Access on Steam and Epic Games. It is proof of how we partner: shared craft, shared upside, and a game supported for the long haul.

Have a Game? Let's Talk.

Tell us what you are building. Every pitch reaches someone who has shipped games and knows what it takes.